This node allows you to perform simple geometric transformations, scale,
rotation, and translation, on texture coordinates, see the TextureCoordinate
node. This node is defined inside an Appearance
node.
Syntax:
TextureTransform {
scale 1 1
rotation 0
center 0 0
translation 0 0
}
The value of the center field specifies the center point about which
rotation and scale takes place.
When all fields are used in combination then the coordinates specified
in the TextureCoordinate node
are first scaled and rotated about the center point, and finally translated.