Package nodeNet

Interface Summary
CountingNodeBehavior An interface for NodeBehaviors that keep track of the number of objects they have seen.
InputChannel This is the interface to recieve objects from a channel.
NodeBehavior NodeBehavior is the interface you must implement in your code.
NodeNetElement NodeNetElement is an interface implemented by any and all Nodes and/or channels.
OutputChannel This is the interface to put objects into a channel.
 

Class Summary
Channel A Channel object is a NodeNetElement that connects two Nodes.
ControlPanel A ControlPanel object is a graphical display of available Nodes for use with a SimulationPanel. Copyright (c) 1998 Massachusetts Institute of Technology
InputChannelVector InputChannelVector is something which acts like a Vector of InputChannels instead of Objects. Copyright (c) 1998 Massachusetts Institute of Technology
Main Main defines the public static void main(String[]) method.
Node This class implements NodeNetElement.
NodeNetFrame The top level frame for nodeNet.
OutputChannelVector OutputChannelVector is something which acts like a Vector of OutputChannels instead of Objects. Copyright (c) 1998 Massachusetts Institute of Technology
 

Exception Summary
ChannelDisabledException Signals that a Channel is disabled when attempting to read or write to it. Copyright (c) 1998 Massachusetts Institute of Technology
ChannelEmptyException Singals that a Channel has no packets to honor a read request. Copyright (c) 1998 Massachusetts Institute of Technology
ChannelFullException Signals that a Channel is full when attempted to write to it. Copyright (c) 1998 Massachusetts Institute of Technology
IsInsideNothingException Signals that the indicated point is not inside any NodeNetElement. Copyright (c) 1998 Massachusetts Institute of Technology
SameNodeException Singals that a Channel was attempted to be created from and to a single node. Copyright (c) 1998 Massachusetts Institute of Technology